--幻神的祭祀官
local s,id=GetID()
function s.initial_effect(c)
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
	e2:SetCountLimit(1,id)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)

	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_DOUBLE_TRIBUTE)
	e1:SetValue(s.condition)
	c:RegisterEffect(e1)

	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD)
	e4:SetCode(EFFECT_SPSUMMON_PROC)
	e4:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e4:SetRange(LOCATION_HAND)
	e4:SetCondition(s.spcon)
	c:RegisterEffect(e4)
end
s.listed_names={66660006}
function s.thfilter(c)
	return c:IsAttribute(ATTRIBUTE_DIVINE)  and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
function s.condition(e,c)
	return c:IsAttribute(ATTRIBUTE_DIVINE)  and c:IsType(TYPE_MONSTER)
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsCode(66660006) and c:IsType(TYPE_MONSTER)
end
function s.spcon(e,c)
	if c==nil then return true end
	if Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)<=0 then return false end
	local g=Duel.GetMatchingGroup(s.cfilter,c:GetControler(),LOCATION_MZONE,0,nil)
	local ct=#g
	return ct>0
end